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2.0
Added support for new opt-in experimental features
autoMemoryReclaim – Makes the WSL VM shrink in memory as you use it by reclaiming cached memory
Sparse VHD – Automatically shrinks the WSL virtual hard disk (VHD) as you use it
Mirrored mode networking – A new networking mode for WSL that adds new features and improves network compatibility
dnsTunneling – Changes how WSL resolves DNS requests to improve network compatibility
firewall – Applies Windows firewall rules to WSL, and allows for advanced firewall controls for the WSL VM
autoProxy – Makes WSL automatically use the proxy information from Windows to improve network compatibility
autoMemoryReclaim – Makes the WSL VM shrink in memory as you use it by reclaiming cached memory
Sparse VHD – Automatically shrinks the WSL virtual hard disk (VHD) as you use it
Mirrored mode networking – A new networking mode for WSL that adds new features and improves network compatibility
dnsTunneling – Changes how WSL resolves DNS requests to improve network compatibility
firewall – Applies Windows firewall rules to WSL, and allows for advanced firewall controls for the WSL VM
autoProxy – Makes WSL automatically use the proxy information from Windows to improve network compatibility
https://owncloud.com/news/infinite-scale-release/
https://owncloud.com/infinite-scale/
Here is a brief overview of what is available with this release:
The Infinite Scale backend, a brand new architected backend component for file sync and share and content collaboration.
Written in Golang following a microservices architecture paradigm. Based on REVA 1, a collaboration platform maintained by the CS3 community which we are proudly part of.
A brand new web client 4 based on vue.js following latest design and UX principles. Slim, efficient to use and fully accessible.
Fully compatible desktop-, iOS- and Android clients (soon) which support Infinite Scale features and ownCloud 10
Multiple deployment models for the backend from simple single binary deployment 1 via docker to scaling setups in modern cloud infrastructure
Complete new admin documentation 7
https://central.owncloud.org/t/owncloud-development-roadmap-future-of-owncloud-classic-versus-ocis/37633
https://owncloud.com/infinite-scale/
Here is a brief overview of what is available with this release:
The Infinite Scale backend, a brand new architected backend component for file sync and share and content collaboration.
Written in Golang following a microservices architecture paradigm. Based on REVA 1, a collaboration platform maintained by the CS3 community which we are proudly part of.
A brand new web client 4 based on vue.js following latest design and UX principles. Slim, efficient to use and fully accessible.
Fully compatible desktop-, iOS- and Android clients (soon) which support Infinite Scale features and ownCloud 10
Multiple deployment models for the backend from simple single binary deployment 1 via docker to scaling setups in modern cloud infrastructure
Complete new admin documentation 7
https://central.owncloud.org/t/owncloud-development-roadmap-future-of-owncloud-classic-versus-ocis/37633
les câbles certifiés DP40 devront supporter le taux de transfert UHB 10 de 40 Gb/s (soit la possibilité de faire du 8K@30Hz sans Display Screen Compression),
tandis que la certif' DP80 sera réservé aux câbles supportant les modes de transmission UHBR 13.5 et UHBR 20 du standard DisplayPort 2.0, respectivement pour une bande passante brute de 54 Gb/s et 80 Gb/s (soit du 8K@60Hz sans DSC et 10K@60Hz sans DSC).
Ces mêmes spécifications seront aussi valables pour les écrans et les puces graphiques, ainsi que les câbles Mini DisplayPort et USB-C compatibles DP Alt Mode
tandis que la certif' DP80 sera réservé aux câbles supportant les modes de transmission UHBR 13.5 et UHBR 20 du standard DisplayPort 2.0, respectivement pour une bande passante brute de 54 Gb/s et 80 Gb/s (soit du 8K@60Hz sans DSC et 10K@60Hz sans DSC).
Ces mêmes spécifications seront aussi valables pour les écrans et les puces graphiques, ainsi que les câbles Mini DisplayPort et USB-C compatibles DP Alt Mode
DisplayPort 2.
80Gbit/s
80Gbit/s
The HDMI 2.1 connector has a maximum bandwidth of 48 Gbit/s. In comparison,
the DisplayPort 2.0 standard that has not yet been enabled for any graphics card or a gaming console, can offer up to 77.37 Gbit/s (80 Gbit/s total bandwidth).
The DisplayPort 2.0 supports up to 8K 85 Hz or 4K 240 Hz.
the DisplayPort 2.0 standard that has not yet been enabled for any graphics card or a gaming console, can offer up to 77.37 Gbit/s (80 Gbit/s total bandwidth).
The DisplayPort 2.0 supports up to 8K 85 Hz or 4K 240 Hz.
Thunderbolt 3
(Full Duplex, Bidirectional) 40Gbps
DisplayPort 2.0
(Simplex, Unidirectional) 80Gbps
assez malin ils ont réutilisé la techno du Thunderbolt 3, mais l'ont proposé qu'en unidirectionnel, logique on n'envoie une source vidéo que dans un sens.
VESA Adaptive Sync is an optional feature for monitors under DisplayPort 1.x, and it will remain so under DisplayPort 2.0
(Full Duplex, Bidirectional) 40Gbps
DisplayPort 2.0
(Simplex, Unidirectional) 80Gbps
assez malin ils ont réutilisé la techno du Thunderbolt 3, mais l'ont proposé qu'en unidirectionnel, logique on n'envoie une source vidéo que dans un sens.
VESA Adaptive Sync is an optional feature for monitors under DisplayPort 1.x, and it will remain so under DisplayPort 2.0
260$
ah
mince il te faudra changer de pc (bon de carte graphique) pour être tout à fond
une RX vega 56 par exemple (250€ en promo en ventirad de base ^^)
mince il te faudra changer de pc (bon de carte graphique) pour être tout à fond
une RX vega 56 par exemple (250€ en promo en ventirad de base ^^)
34,99€